We were able to skirt the Wreck, but we had to go through Stonehold. It took longer than we thought. When we got to the village around the castle, there was an old man standing on the corner, shouting about the end of time. He seemed like a regular madman just ranting and raving, but I caught references to the return of the False Champion, the rise of the Sunken God, something about dwarves, raven gods of the north, and the Old Ones. Something about a revelation from the god of fate and the end times of Midgard.
It also somehow sounded like the references to the ‘dwarf who would not die’ tied into references about auctioning children in a land where the sun will not rise.
Other than that, it was a fairly nice little town. And a wonderfully uneventful few days to reach Triolo.
When we got there, Miaako and Keshemet went to go arrange passage. He almost had a heart attack at the high fare, but negotiated something he could at least live with. It left early the next morning.
I elected to to stay as much out of the way as I could; I don’t have the first idea what to do with a boat. We were at sea for a week, about halfway through the trip, when there was a heavy fog one morning, and the crew seemed nervous. I suppose it was too good to last.
This was something to do with rumors of a ghost ship that was meant to be sunk in these waters. With an apparently limitless supply of flaming ammunition. I can see how that might make them nervous.
Miaako mentioned he heard something, and then suddenly it loomed out of the fog at us. I don’t really care if this is the ghost ship or regular pirates, don’t care.
Though the skeletal crew on the other ship skewed the odds heavily in favor of the former.
And, of course, in normal fights we’re worried about just ourselves, but we need quite a lot of crew for this damned ship…
Then the skeletons started pegging our sailors with their crossbows, and someone planted a flaming bolt coated with some sort of tarry substance on the deck. This will be unpleasant. Miaako darted across the boarding planks because he’s best in close combat. I think I will be staying put.
You need a captain to steer a ship, let’s see what I can do about theirs. I made the captain of our ship a little nervous with the fireball, but I was careful. Reeshka, meanwhile, was taking care of the flaming arrows. She also told the captain to get the crew below decks… which prompted one of the zombies to start firing at the rigging.
We kind of need that.
They were also doing some pretty awful damage to our crew… curiously, focusing on them, rather than on us, who are intent on fucking their shit up.
Most of the crew started heading below decks, though one took the ballista to the enemy ship… to their total disdain.
Miaako and Ceor ended up directly engaging the enemy captain… gods know what that thing is. It seemed content to bite and claw, even though Ceor hit it with the force of a large dragon hitting a small castle wall.
There’s a really malignant arcane aura around the ship, like a really powerful curse. I think they’re trying to destroy more ships, to spread the curse and make more of them. Well. Shit. The ship itself is keeping them animate, but we’ll focus on the captain first. We did manage to put it down, but by this point the ship was a bit on fire.
The only way to destroy the ship is to bring a legion of priests, but if we could remove the crew, it would disable it long enough to get away. But we do need a ship to sail away on. Water elemental form isn’t my forte, but it ought to help.
Of course, I’m a rotten climber and always have been.
Fortunately, Reeshka knows Air Walk, but dammit, I have got to learn Summon Elemental for future use. Between her, me, and Keshemet, we might have the fire under control, while Miaako and Ceor deal with the bastards. They took a few out, when we noticed that the other ship seemed to be leaving, or turning, or both.
Leaving, as it turned out. Miaako and Ceor got back on board just in time. As soon as the ghost ship left, it took the fog with it. Of course. We actually managed that without losing any of our crew. That’s nice.
The crew and captain were appropriately grateful, though of course they didn’t waive our fare. Ah well. We managed to make it the rest of the way unmolested. Which was also nice. We landed in Zagora without issue. There was another raving madman, much like the one in Stonehold.
So is the fact that I heard a child giggling under my window at the inn at night… on the third floor. And Ceor said that his portcullis amulet was starting to feel warm.